lunarpsychole: (SPARKLE~!)
No. VII - Saïx/Isa ([personal profile] lunarpsychole) wrote2012-04-15 12:51 am
Entry tags:

Skill #3 - The Lunatic

Skill: The Lunatic
Earned Day 134
Form: Silk cloaks that vanish once you put them on
Taken: Yes




Reference! It's a goddamn hugeass sword (a claymore, technically) that Saïx can wield as though it were light as a baseball bat. He won't have the proficiency with it back yet, so he'll actually be kind of slow to start. With this equipped, he gets a few weapon-specific stat boosts. In addition to its base strength, Saïx starts out with two basic combos:

Ground: Two identical, fast, downward diagonal slashes followed by a leap forward and a more powerful downward diagonal slash.

Aerial: A sideways slash, followed by an upward diagonal slash and a more powerful downward vertical slash.

NOTE: I am sort of cribbing the mechanics from Days and not starting him out with his actual default weapon in multiplayer, because in storyline canon this sword is Saïx's base weapon. Weapon upgrades will usually be combo upgrades (and occasionally ability upgrades) since that's where his fighting strengths are.

Finally, as is the case with all his weapons, the Lunatic will technically be stored in hammerspace. This means he can summon it just by thinking about it, and is otherwise not present or being stored anywhere physical. The same is true for banana, which I didn't specify before.